How to talk to ghosts in the sims 2




















Now we have 19 cheats in our list, which includes 14 cheats codes, 4 passwords, 1 unlockable. Only between 12 and 6, though. Watch out, though… if your sim sees a ghost and has a low logic skill and does not wish to see a ghost your sim will die of fright.

These ghosts are NOT friendly, they will try everything to mess your life up and haunt you. When you ressurect the ghost sim, they will no longer have the death by moodlet. When she dies again and becomes a ghost, she will have the one death moodlet which refers to the new way that they have died. Yes, A simple cheat. Sign In or Register to comment.

Cheat Codes cheats for The Sims 2. It says that if you have a playable ghost baby it will age. Is this true for ghost you have resurrected, or just the ones you have. And what about when the babies age into elders? Will they just be an elder forever, since they can't die Can a female ghost be left pregnant by another male ghost? In The Sims 3, i once ressurected a ghost dead by old age.

I saw the ghost had an aging bar, but i didn't check if it was going up, i just used testingcheatsenabled true to make it age, it shown as it became unressurectable, and it automatically returned to the Netherworld. And then i remembered the opportunity told me to "bring the urn of a ressurectable ghost.

Is it possible that, without cheating, a ghost will become unplayable? Look close, Kermit Landgraab collapsed on the ground due to lack of sleep- shown in his thought bubble. Since Kermit cannot sleep in the graveyard, he collapsed from tiredness. This could fit in somewhere o the page, that all graveyard ghosts will do this.

Is there a way to check who are all the ghosts in your game and where? Is there a summary of the different attributes of the different types of ghosts in Sims 3? Would be nice to know for planning my 'Munsters' style monster house :. Can anyone try practicing speech with their ghost Sims?

Mine doesn't seem to be able to do so since it stops whenever he starts practicing. My human Sims can do it just fine. I've been playing The Sims since the age of 6 and here I can see here that there is death by aspiration failure. This can't be possible because a visit from the Therapist does not lower a sim's motives and a sim cannot die so simply by keeping their aspiration too low.

I've noticed that ghosts who die e. This cannot be a ghost type, right? But it has been several days and he has yet to come back out and I'm getting somewhat worried. Will he return, or did I seriously permanently delete him?

Sorry if it's a dumb question, but I wanted to be sure. I saw a ghost cheering in Sims 2. She was an Elder who had died of old age with Perma-Platinum aspiration. I think this should be mentioned on the page. Sorry but the page is a bit of a mess.

I really want to help by making it look neater. I'm not going to delete or anything. How come its been blocked from being edited? Is the contributor who commonly edits this page not allowing people now? Bluebeat , November 3, UTC. Despite what I've discussed with Dharden last year, I'm still in doubt.

Some types of ghost and death actually don't exist; e. Those incidents do cause motive drains, but when only the hunger motive is drastically low, they'll die by starvation instead, and the ghost will be the ghost of starvation. I think they're not unique types of ghost. I don't have Sims 3 because I don't like it, so my question is about Sims 2. What types of ages exist in the game? I've only seen "adult" ghosts. Are there teens, children, toddlers? Ghosts act in many ways similar to normal Sims.

They eat food, clean messes, and sleep. Ghost children even go to school, even though they are dead. A child's grade always starts at C, no matter how high the grade was before death. If the Generations expansion pack is installed, a Sim who is good with the chemistry set or has a Ghost Potion in their inventory can turn into a ghost for three hours. While under the effects of the Ghost Potion, the Sim has the appearance of a ghost who died of old age and has all of the abilities of a true ghost; however, as they are not actually dead they do not have an urn in their inventory and therefore cannot use the "Return to the Netherworld" interaction.

The console version of The Sim 3 Pets will have a karma power named "Ghostify" which will turn a Sim to a ghost and can be upgraded to choose a type of ghost. If the Supernatural expansion is installed, playable ghosts can be created in Create a Sim , and their type of death can be chosen. Deaths from other expansions can also be chosen even though the player doesn't have the corresponding expansions installed. This is because the codes for expansion-ghosts types are carried forward through the different patches for The Sims 3.

In order to kill Sims to get these types of ghosts, however, still require their corresponding expansions. Playable ghosts of pre-existing Sims as well as ghost pets and Plumbot ghosts can also be added to a household by using the Philosopher's Stone. At the initial release of The Sims 3 , ghosts were unable to become partners in or buy out businesses. However, in fully-updated games, ghosts can now purchase properties including businesses by using the "Check Real Estate" interaction on their cell phone.

Sims with the Gold Digger lifetime wish want more than anything to see the ghost of their rich spouse. This can be easily achieved by marrying a young adult Sim to a wealthy elder. In The Sims 3 , a glitch might occur; when a ghost is haunting the lot, they may continue to haunt the lot forever and never return to their graves. In order to send the ghost back to its grave, the player must activate " Testingcheatsenabled ", hold down shift and left-click on the ghost.

The player will see an option titled Force Object ; if it is selected, an option titled "Delete it" will become available. Select this and the ghost will disappear, as if it never came out to haunt the lot in the first place.

This cheat is mostly harmless and can be used to send a ghost back to their grave if this glitch occurs. Type the name of the ghost into the ResetSim without the brackets and they will go back into their urns or graves. Another bug in the game causes ghosts on community lots to leave the lot and drive to a random unoccupied lot instead.

The ghost will move onto the unoccupied space and then vanish. If the player attempts to interact with the ghost or clicks any interaction on it the ghost will disappear.

Because of this bug, ghosts will no longer haunt the lot even if they are in a graveyard. This will also happen on unselected households. Prior to Patch 3 , it was common for ghosts to lose their gravestone if the player switched families. That meant it could not be resurrected nor could it die. If a ghost is asked to move in and join the active household, the urn or grave for that ghost can be deleted; however, the sparkles on the ghost that died of old age will be lost.

If the ghost eats ambrosia , it cannot be brought back to life. Deleting its urn or grave will also cause the ghost state to be permanent. Ghosts in The Sims 3 for Nintendo DS look much like regular Sims, but their features are grayed out slightly, and they are transparent. They don't 'walk', so much as they 'float', by lifting their legs up and moving. They cannot drive cars. They also appear prone to glitches, including getting stuck in the ground, and appear more frequently at night.

They can be talked to, angered, and even flirted with, but a ghost has the extra ability to scare other Sims. They can go through walls, and when they move, ghostly Simlish can be heard. It is known that when normal Sims especially Sims with the coward trait try to interact with ghosts, their hair turns white, and the normal Sim runs away.

When this happens, the ghost that the normal Sim ran away from will usually reenact the normal Sim's fright. Most normal Sims will run to the stoplight beside the road outside the graveyard, scream, and faint; ghosts will run there or float , and will do what the Sims did. This could be a sign that ghosts are offended when normal Sims get scared of them. Obviously, all three start out unemployed.

None have lifetime wishes, but the players can give them one through the Mid-Life Crisis lifetime happiness reward.

Strangely, Abrams and Sarah both have the insane trait, while Star Vega has the kleptomaniac trait. All three of these characters can be found at Pleasant Rest Graveyard, usually only at night. One can play as a ghost by befriending them, inviting them over and convincing them to move in. When played, ghosts act much like regular Sims, and can pursue careers. They can last indefinitely without food, and do not need to use the bathroom or clean themselves.

They do, however, have a fun need, sleep need, and social need. When they get a job, or have a Magic Moment, the ghost will appear alive. This can also be seen if one attempts to edit the appearance of a ghost. Ghosts are generally quite grumpy, and are hard to make friends with. Abrams will usually reject a proposal. The Sims 4 did not originally contain ghosts.

When Sims died, they were permanently unplayable. Ghosts were added to The Sims 4 via a game patch on October 1, As in The Sims 3 , ghosts come back as non-playable Sims that haunt the area around their graves upon death. Developing a good relationship with them can allow Sims to ask them to join the household. Ghosts change to certain colors depending on their emotional state :. Sims can interact with ghosts like they can with normal Sims. There is a friendly interaction for ghosts in which ghosts can pass through Sims.

Sims can also "Ask Them What Happened" to figure out how they died. Ghosts can appear at any time of the day. Ghosts can possess objects and go through walls and objects, though the player can choose which objects to possess. If Spooky Stuff is installed, ghosts can wear any carved pumpkins on their heads, which will provide them with a happy moodlet. Specters are a special ghost type appearing in haunted houses introduced in The Sims 4: Paranormal Stuff.

Specters can either be friendly, sad, or angry, and there are multiple benefits and disadvantages to having them in the house. Normals Sims can interact with them fine but Sims who have the medium skill will have a better time influencing their relationship and specters will have different behavior depending on their moods:.

When specters appear, they will cause lights to flicker all about the house. Cursed Objects and not being friendly with the specters for a while will bring down the spiritual volatility of the house as well as make specters angrier. Sims in the Freelance Paranormal Investigator career will often meet specters and will possibly need to exorcise them from the lot.

Sims can get rid of specters in multiple ways:. Ghosts in The Sims 4 can manually access their abilities, unlike in previous installments where it was an autonomous interaction. All ghosts can do a variety of ghostly interactions but they can also get extra interactions or effects based on how they died. Imaginary friend. Toad Sim. Tragic clown. The Sims Wiki Explore. Recent posts Game news Community news. Deletion discussions Development discussions Admin discussions Admin's noticeboard.

Explore Wikis Community Central. Register Don't have an account? Edit source History Talk Do you like this video? Play Sound. The Sims. Jasper Remington hugging his daughter Kirsten Remington. Anabelle Oinkslopes , a ghost who died of electrocution. Milton Bachelor , a ghost who died of old age. Joel Astroman , a ghost who died of starvation. Chester Landgraab , a ghost who died of old age.

Lolita Goth reading a book. A variety of ghosts enjoying a conversation around a table. All the kinds of ghosts up to Ambitions sitting around a table.



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